survival
Articles publiés dans cette rubrique
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1.401
First update and bugs fixe for 1.4 !
Survival 1.401 — changelog (English) New content
Three new worlds after Phobos/Deimos, each with its own vote, boss, ground and weather : Ceres or Europa, Io or Titan, Ganymede or Callisto. An endless final round after the last world, with a (…)

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1.402
second update
Fixes Melting Pot : Berserk-based abilities inherited a requirement from the game (shown as “Troll Berserker”) that blocked building it. The requirement was removed. The Pacman no longer vanishes on planet travel, and can be bought again if it does. The commander no longer loses (…)

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1.403
an update
Survival 1.403
Quick fixes on top of the open-test reports. Thanks to Thamba, insanemarine and chris.corax.
Pet : the level 6 attribute bonus gave nothing. It now gives the 12 points its tooltip promises (a defect from 1.382).
Melting Pot : building it is now its own ability, (…)

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1.404
Survival 1.404 One change, from Newt’s report on the 1.403 open test : the Steel Tower could not be finished by a Constructor or a Templar, because the recipe asked for a machine gun in the builder’s inventory and only the Marine is allowed to carry one — every other unit drops it on the ground. (…)

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1.405
Survival 1.405 Two new things : restarting the match by vote, and a team panel on the screen. rmk — restart without leaving the lobby
Any player types -rmk to propose it. Everyone else answers -yes or -no within 30 seconds. It passes with more than half of the players. Once approved, (…)
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